Juice High Effects [ANY FRAMEWORK]

Juice High Effects [ANY FRAMEWORK]

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🌿 Juice-HighEffect (FiveM) — Cinematic Weed Trip FX

Turn your server’s “high” into a memorable, animated experience.
Juice-HighEffect renders floating nugs and a blunt drifting across the sky on a seamless loop until the trip ends — perfect for RP vibes, club scenes, or custom drug effects.

Works standalone or as a drop-in effect for your drug/vape scripts. Includes two visual modes and easy configuration.


Preview: https://www.youtube.com/watch?v=JdqqQX3-Yw8&t=87s
High Effects (FREE): https://juices-fivem-store.tebex.io/package/6767022
Dab Pen Props (5$): https://juices-fivem-store.tebex.io/package/6763364
Eek Bar Props (10$): https://juices-fivem-store.tebex.io/package/6664933



🔥 Features

  • Two effect variants

    • StartWeedTrip() – classic floating nugs + blunt.

    • StartWeedTrip2() – alternate vibe (use for variety or stronger trips).

  • Looped visuals: nugs and blunt keep crossing until stopped.

  • Zero asset lock-in: swap out the PNGs in html/img/ or point to your own via Config.Images.

  • Fully configurable:

    • Config.Nugs: count, speeds, sizes, wobble/spin.

    • Config.Blunt: direction ('left' or 'right'), speeds, sizes, startAt, repeatEvery.

  • Script-friendly API for easy integration (works great alongside JUICE VAPING+ or any drug system).

  • Lightweight & client-side focused.


🎮 How players use it (default)

  • /weedtrip start — begin the trip

  • /weedtrip stop — end the trip

(Server owners can disable or restrict commands if you prefer to trigger via scripts only.)


🧩 For scripters (exports & event)

-- Start the main trip exports['Juice-HighEffect']:StartWeedTrip() -- Start the alternate trip exports['Juice-HighEffect']:StartWeedTrip2() -- Stop if active exports['Juice-HighEffect']:StopWeedTrip() -- Optional: check status (if provided in your version) local active = exports['Juice-HighEffect']:IsTripActive() -- Event: fired when the trip ends AddEventHandler('Juice-HighEffect:TripEnded', function() -- your cleanup or follow-up logic here end) 

⚙️ Setup (2 minutes)

  1. Drop the resource into resources/

  2. Add to your server.cfg:

    ensure Juice-HighEffect 
  3. (Optional) Replace html/img/ PNGs with your own art — or update Config.Images in config.lua.

  4. Tune Config.Nugs / Config.Blunt to match your server’s style.


✅ Compatibility

  • Runs standalone (no framework required).

  • Plays nicely with QBCore/ESX servers and custom drug systems.

  • Great companion to JUICE VAPING+ (trigger export trip after enough puffs).


🧠 Why your players will love it

  • It feels like a trip — not just a timecycle filter.

  • Easily skinnable to your brand/art style.

  • Clean visuals that photograph well for clips & promos.


📦 What you get

  • Full resource with configs and images

  • Two effect modes (StartWeedTrip, StartWeedTrip2)

  • Commands for quick testing

  • Integration event (TripEnded) and optional status check

  • Clear README + comments in config.lua


❓ FAQ
Is Juice Vaping already set up with this?
Yes - if you follow the steps correctly the process is drag and drop. 

Can I trigger this from another script instead of commands?
Yes — call the exports shown above.

Can I change the art?
Absolutely. Replace the PNGs or point Config.Images to your files.

Does it conflict with timecycle/drunk effects?
No — this is a visual overlay effect you can run alongside your own camera/timecycle logic.


Bring your “high” moments to life.